Today I learned how to make a hallway with fog and spotlights in 3d max. The process was quite tricky as you have to place the spotlight in the correct position. First I used a standard box, removed the top and two ends. After, I flipped both sides and floor, placed a cone above the box to represent a light shade, add a target spot. Then add a special effect, click volume. Then make multipul lights, which makes a corridor of lights which shines on the walls.
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